Chroma RGB SDK unlocks a world of dynamic lighting effects for your games & applications. It acts as a bridge between your game and Chroma enabled hardware, allowing developers to have complete control over individual LEDs on the hardware. With Chroma SDK, software developers will be able to create a truly immersive experience for their users.
An editor for developers to record Chroma animations using web cam, desktop capture, images, and video sources. Editor allows you to generate embedded Chroma
animations in source code for various programming languages.
Automates porting Chroma designs to several languages and engines across various platforms
C++ library that extends the core Chroma SDK with animation manipulation and playback support. This also includes a standalone C++ GUI editor for inspecting and hand editing animations.
Triggers the initialization process for the Chroma SDK within your game and
establishes a connection with the Razer Synapse service.
Products will be provided for QA purposes to ensure lighting effects work as planned.
Emulated version of product across all categories, allowing you to see the Chroma effects on supported Razer devices taking place via software.
Chroma integration is completed! Now,
publish your game and players can
experience your game in a whole new
light with dynamic lighting effects that
react to gameplay.
And many more ...