Chroma RGB

HOW CHROMA RGB WORKS

Chroma RGB SDK unlocks a world of dynamic lighting effects for your games & applications. It acts as a bridge between your game and Chroma enabled hardware, allowing developers to have complete control over individual LEDs on the hardware. With Chroma SDK, software developers will be able to create a truly immersive experience for their users.

HOW CHROMA RGB WORKS

TECHNOLOGY

DESIGN

Web Chroma Editor

An editor for developers to record Chroma animations using web cam, desktop capture, images, and video sources. Editor allows you to generate embedded Chroma
animations in source code for various programming languages.

Chroma Design Converter

Automates porting Chroma designs to several languages and engines across various platforms

CChromaEditorDLL

C++ library that extends the core Chroma SDK with animation manipulation and playback support. This also includes a standalone C++ GUI editor for inspecting and hand editing animations.

INTEGRATE & TEST

Initiate Chroma SDK

Triggers the initialization process for the Chroma SDK within your game and
establishes a connection with the Razer Synapse ser
vice.


Chroma RGB products for dev & QA

Products will be provided for QA purposes to ensure lighting effects work as planned.

Chroma Emulator

Emulated version of product across all categories, allowing you to see the Chroma effects on supported Razer devices taking place via software.

PUBLISH

Publish games to various platforms

Chroma integration is completed! Now,
publish your game and players can
experience your game in a whole new
light with dynamic lighting effects that
react to gameplay.

HOW CHROMA WORKS

ONE ECOSYSTEM FOR ALL RGB DEVICES

COMPATIBLE DEVICES

Windows Dynamic
Lighting

steelseries-logo
twinkly-logo
razer-chromargb-logo

And many more ...