Endless design possibilities for a<\/span><\/strong>
dynamic lighting effects<\/span><\/strong><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t
Beyond Limits: Unmatched Compatibility across Razer, Windows Dynamic Lighting & over 50 hardware brands<\/span><\/strong><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t
Light up your development process. Integrate Chroma RGB with ease and without compromising your development schedule<\/span><\/strong><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t
An editor for developers to record Chroma animations using web cam, desktop capture, images, and video sources. Editor allows\u00a0<\/span>you to generate embedded Chroma<\/span>animations in source code for various programming languages.<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t
Automates porting Chroma designs to several languages and engines across various platforms<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t
C++ library that extends the core Chroma SDK with animation manipulation and playback support. This also includes a standalone C++ GUI editor for inspecting and hand editing animations.<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t
Triggers the initialization process for the Chroma SDK within your game and establishes a connection with the Razer Synapse ser<\/span>vice.
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Products will be provided for QA purposes to ensure lighting effects work as planned.
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Emulated version of product across all categories, allowing you to see the Chroma effects on supported Razer devices taking place via software.
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Chroma integration is completed! Now, publish your game and players can experience your game in a whole new light with dynamic lighting effects that react to gameplay.
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